Link to your Game Design Doc on Google Drive:

https://docs.google.com/document/d/1ZGL6W5XszUh0tkHpgTF7fq-nlhMOnJxPQHvoH30Auto/...

Have you checked that your GDD is publicly accessible ? Yes

Is your game set to public on itch.io so we can see it? Yes

Summarize your game!:

A 2-D first-person fantasy role-playing game where you go through battles, to earn money, to buy upgrades, to go through more battles, to earn more money, and to buy more upgrades.

Please explain how your game fits the theme:

The way I’m interpreting this theme is in the way someone might call a really strong martial artist (Bruce Lee, Jet Li, Chuck Norris) a human weapon. Just as someone who is extremely good at combat, in general, could be described as a weapon themselves. This interpretation derived from the idea of Doomguy, proficient at killing demons by any means necessary. 

Is there anything you'd like the judges to pay particular attention to?

Game is far from a "finished" product but the main mechanics are there. Enemy scaling is WACK right now and you can easily overpower them early on. If I had more time, and will do after the Game Jam, is proper scaling to enemies and player leveling.


Audio made on BeepBox.co

Assets made in Aseprite

Game made in Unity

Published 3 hours ago
StatusPrototype
PlatformsHTML5
AuthorMythicalMatt
GenreRole Playing, Action
Made withUnity
Tags2D, Casual, First-Person, No AI, Short

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